I work as a junior game developer at MobX Games with a strong focus on fast-paced VR games
My tasks include game and level design, programming architectures for different game systems and mechanics aswell as their debugging and optimization
I was responsible for creating an entire playable prototype
MobX GmbH
Bonn, DE
6 Monate
2021-06 - 2021-11
Internship
Junior Game Developer
Junior Game Developer
At Brainseed-Factory I deepened my understanding in game development and C# with Unity and learned the basics of compute shading and shader language
Under a senior developer I also aquired practical knowledge about ShaderGraph and Unity VFX and applied the knowledge immediately
Brainseed Factory e.K.
Bonn, DE
2 Monate
2020-03 - 2020-04
Internship
Game Developer
Game Developer
Aquired first-hand experience from professionals on Unity game development and programming
MobX GmbH
Bonn, DE
Aus- und Weiterbildung
2022 - 2025:
Institution: Hochschule Bonn-Rhein-Sieg
Education: IT
2012 - 2021:
Institution: Konrad-Adenauer Gymnasium
Position
Junior Developer
Kompetenzen
Top-Skills
.NET FrameworkJavaAIUnity EngineGame DevelopmentVisual Studio .NETGitVersionsverwaltungSoftwarearchitekturC#Python
Produkte / Standards / Erfahrungen / Methoden
Profile:
I love to code - it's that simple
Whether it's about generative AI, VR games or web development - I'm always in for a new project
There's something truly satisfying about creating something new, solving a complex problem or watching a game concept come to life
Hard Skills:
Adept at Unity 3D and VR development
Fluent in C#, Java and Python
Familiar with Version Control systems like Git and Plastic
Prompt Engineering, Huggingface Transformers
Jira, Notion, Miro, Discord
Soft Skills:
Problem solving
Time management
Familiarity with Google Suite
Professional career:
Tasks:
Everslaught PC & Everslaught Invasion
Fully devolped & released games
I worked as a junior programmer and contributed in QA. Most of my work revolved around reworking and optimizing already implemented systems
Tasks:
Sci-Fi Stealth Shooter for VR (not yet public)
Full prototype
I was responsible for the development of a full prototype from concept to MVP including game design and implementation of core mechanics like the enemy AI or various player interactions
Vertrauen Sie auf GULP
Im Bereich Freelancing
Im Bereich Arbeitnehmerüberlassung / Personalvermittlung