Executive AI Transformation & Strategic Technology Advisor
Aktualisiert am 11.08.2026
Profil
Freiberufler / Selbstständiger
Remote-Arbeit
Verfügbar ab: 28.07.2026
Verfügbar zu: 100%
davon vor Ort: 10%
Artificial Intelligence
Enterprise Architecture
Technology Strategy
C#
Swift
SwiftUI
Mobile Development
Software Architecture
3D
Augmented Reality
Virtual Reality
IoT
Bluetooth
REST
Git
English
Verhandlungssicher
German
Fortgeschritten
Hungarian
Muttersprache

Einsatzorte

Einsatzorte

Deutschland, Schweiz, Österreich
möglich

Projekte

Projekte

Leica BLK360 Mobile Application


Role: Software and System Architect

Customer: Leica Geosystems


Tasks:

Architecture and technical product development for the complete mobile control and visualization solution of the Leica BLK360 laser scanner.
  • Designed the system architecture connecting mobile software, scanner hardware and professional scan workflows.
  • Defined hardware communication, spatial-data processing and real-time 3D visualization concepts.
  • Integrated mobile user experience, device control, backend and cloud-related workflows

AI, Backend, BIM and Maintenance Workflows


Role: Product Architect

Customer: OrthoGraph AI Maintenance


Tasks:

AI-based maintenance management platform that allows users to interact with machines, facilities and technical assets through natural language.

  • Architected controlled AI access to technical documentation, maintenance history, faults, work orders and sensor data.
  • Connected AI assistance with BIM and spatial information, maintenance workflows and operational records.
  • Defined product concept, backend architecture, integrations and technical delivery model


Enterprise BIM and Facility Management


Role: Product and Software Architect

Customer: OrthoGraph Operational BIM


Tasks:

Professional operational BIM platform for the management and maintenance of buildings, equipment and industrial locations.

  • Designed the platform architecture joining 2D/3D models, assets, documents, maintenance processes and mobile data collection.
  • Integrated QR, NFC and RFID identification with operational histories and data-driven graphical analysis.
  • Led technical product design, backend and infrastructure decisions and AI-assistant integration.


Location-Based Mobile Experience Platform


Role: Product Creator and System Architect

Customer: Miratia

Tasks:
Scalable mobile city-game and user-generated-content platform that turns real locations into interactive 60-90 minute discovery and escape-room-style experiences.
  • Responsible for product idea, technical concept, system architecture, development direction and market launch.
  • Designed location-aware content delivery, gamification, community publishing and scalable platform workflows.
  • Launched an initial portfolio of approximately 80 games across six major tourist destinations

Industrial and Bosch-Related Software Projects


Role: Software Architect and Technical Product Developer


Tasks:
Development and integration of graphical, mobile and industrial software modules combining real-time data, complex user interfaces, machines, sensors and backend infrastructure.
  • Connected mobile technologies and professional graphical interfaces with industrial data and hardware interactions.
  • Worked across projects ranging from focused mobile tools to enterprise systems for production and industrial sites.

Aus- und Weiterbildung

Aus- und Weiterbildung

3 years 11 months
1994-09 - 1998-07

Computer Science and Engineering Studies

M.Sc. Electrical Engineering, Budapest University of Technology (Budapesti M?szaki Egyetem), Budapest
M.Sc. Electrical Engineering
Budapest University of Technology (Budapesti M?szaki Egyetem), Budapest

  • Graduated with the highest grade in every subject. 
  • Comprehensive software engineering and computer science studies at Hungary?s largest technical university.

Position

Position

  • Software Architect
  • Technical Project Manager
  • Senior Mobile/Unity 3D Consultant


Kompetenzen

Kompetenzen

Top-Skills

Artificial Intelligence Enterprise Architecture Technology Strategy C# Swift SwiftUI Mobile Development Software Architecture 3D Augmented Reality Virtual Reality IoT Bluetooth REST Git

Schwerpunkte

AI Transformation
Enterprise & AI Solution Architecture
Fractional CTO / Chief Architect
Technology Strategy & Governance
Executive Workshops & Technical Due Diligence

Aufgabenbereiche

  • overall system architecture
  • technical concept
  • backend and API design
  • data architecture
  • hardware and device integration
  • technical leadership and product launch
  • Mobile and Unity 3D technologies are covered from an architecture, integration and delivery-responsibility perspective

Produkte / Standards / Erfahrungen / Methoden

Agile Methodology
Service-oriented Architecture (SOA)
Docker
Kubernetes
Microsoft Azure
REST API

Profile

  • Senior software architect and technical product developer with an engineering background and extensive experience designing integrated software systems that connect mobile applications, interactive 3D visualization, backend services, cloud or on-premise infrastructure, AI functions, IoT devices and industrial workflows. Active in software development since childhood and experienced in translating product ideas into scalable, production-ready solutions.
  • Focused on architecture, technical leadership and delivery of iOS/Android, real-time 3D, BIM and connected-device solutions. Primarily interested in remote DACH projects, with occasional on-site participation.


Core Competencies

  • Software, system and enterprise architecture; technical product design and feasibility analysis
  • Backend development, REST APIs, SQL and database architecture; PHP, Python, JavaScript, C++ and C#
  • Architecture and integration of iOS, Android, Kotlin Multiplatform and Unity 3D applications
  • AI-enabled systems, controlled access to technical knowledge, workflow automation and quality assurance
  • Cloud and on-premise infrastructures; integration of web, mobile and 3D clients
  • Electronic hardware development, embedded systems, IoT, sensors and device communication
  • Real-time 3D visualization, spatial data, BIM, AR/VR and immersive applications
  • Technical project leadership, stakeholder communication and market introduction of innovative products


Technology 

Architecture

  • Software Architecture
  • System Architecture
  • Enterprise Architecture
  • DDD
  • API Design


Development

  • C++
  • C#
  • PHP
  • Python
  • JavaScript
  • REST
  • SQL
  • database design


Mobile & 3D

  • iOS
  • Android
  • Kotlin Multiplatform
  • Unity 3D
  • real-time visualization
  • AR/VR


AI & Platform

  • AI integration
  • cloud
  • on-premise
  • data-driven systems
  • BIM and maintenance platforms


Hardware & IoT

  • Embedded systems
  • sensors
  • device communication
  • electronics
  • prototyping and 3D printing

Betriebssysteme

iOS
Android

Programmiersprachen

C#
C++
Swift
JavaScript

Hardware

Device Drivers
Bluetooth and IoT Integration
Sensors and Connected Devices
3D Laser Scanning Hardware

Branchen

Branchen

  • Construction & BIM
  • Real Estate & Facility Management
  • 3D Laser Scanning
  • Industrial IoT & Connected Devices
  • Mobile & Enterprise Software

Einsatzorte

Einsatzorte

Deutschland, Schweiz, Österreich
möglich

Projekte

Projekte

Leica BLK360 Mobile Application


Role: Software and System Architect

Customer: Leica Geosystems


Tasks:

Architecture and technical product development for the complete mobile control and visualization solution of the Leica BLK360 laser scanner.
  • Designed the system architecture connecting mobile software, scanner hardware and professional scan workflows.
  • Defined hardware communication, spatial-data processing and real-time 3D visualization concepts.
  • Integrated mobile user experience, device control, backend and cloud-related workflows

AI, Backend, BIM and Maintenance Workflows


Role: Product Architect

Customer: OrthoGraph AI Maintenance


Tasks:

AI-based maintenance management platform that allows users to interact with machines, facilities and technical assets through natural language.

  • Architected controlled AI access to technical documentation, maintenance history, faults, work orders and sensor data.
  • Connected AI assistance with BIM and spatial information, maintenance workflows and operational records.
  • Defined product concept, backend architecture, integrations and technical delivery model


Enterprise BIM and Facility Management


Role: Product and Software Architect

Customer: OrthoGraph Operational BIM


Tasks:

Professional operational BIM platform for the management and maintenance of buildings, equipment and industrial locations.

  • Designed the platform architecture joining 2D/3D models, assets, documents, maintenance processes and mobile data collection.
  • Integrated QR, NFC and RFID identification with operational histories and data-driven graphical analysis.
  • Led technical product design, backend and infrastructure decisions and AI-assistant integration.


Location-Based Mobile Experience Platform


Role: Product Creator and System Architect

Customer: Miratia

Tasks:
Scalable mobile city-game and user-generated-content platform that turns real locations into interactive 60-90 minute discovery and escape-room-style experiences.
  • Responsible for product idea, technical concept, system architecture, development direction and market launch.
  • Designed location-aware content delivery, gamification, community publishing and scalable platform workflows.
  • Launched an initial portfolio of approximately 80 games across six major tourist destinations

Industrial and Bosch-Related Software Projects


Role: Software Architect and Technical Product Developer


Tasks:
Development and integration of graphical, mobile and industrial software modules combining real-time data, complex user interfaces, machines, sensors and backend infrastructure.
  • Connected mobile technologies and professional graphical interfaces with industrial data and hardware interactions.
  • Worked across projects ranging from focused mobile tools to enterprise systems for production and industrial sites.

Aus- und Weiterbildung

Aus- und Weiterbildung

3 years 11 months
1994-09 - 1998-07

Computer Science and Engineering Studies

M.Sc. Electrical Engineering, Budapest University of Technology (Budapesti M?szaki Egyetem), Budapest
M.Sc. Electrical Engineering
Budapest University of Technology (Budapesti M?szaki Egyetem), Budapest

  • Graduated with the highest grade in every subject. 
  • Comprehensive software engineering and computer science studies at Hungary?s largest technical university.

Position

Position

  • Software Architect
  • Technical Project Manager
  • Senior Mobile/Unity 3D Consultant


Kompetenzen

Kompetenzen

Top-Skills

Artificial Intelligence Enterprise Architecture Technology Strategy C# Swift SwiftUI Mobile Development Software Architecture 3D Augmented Reality Virtual Reality IoT Bluetooth REST Git

Schwerpunkte

AI Transformation
Enterprise & AI Solution Architecture
Fractional CTO / Chief Architect
Technology Strategy & Governance
Executive Workshops & Technical Due Diligence

Aufgabenbereiche

  • overall system architecture
  • technical concept
  • backend and API design
  • data architecture
  • hardware and device integration
  • technical leadership and product launch
  • Mobile and Unity 3D technologies are covered from an architecture, integration and delivery-responsibility perspective

Produkte / Standards / Erfahrungen / Methoden

Agile Methodology
Service-oriented Architecture (SOA)
Docker
Kubernetes
Microsoft Azure
REST API

Profile

  • Senior software architect and technical product developer with an engineering background and extensive experience designing integrated software systems that connect mobile applications, interactive 3D visualization, backend services, cloud or on-premise infrastructure, AI functions, IoT devices and industrial workflows. Active in software development since childhood and experienced in translating product ideas into scalable, production-ready solutions.
  • Focused on architecture, technical leadership and delivery of iOS/Android, real-time 3D, BIM and connected-device solutions. Primarily interested in remote DACH projects, with occasional on-site participation.


Core Competencies

  • Software, system and enterprise architecture; technical product design and feasibility analysis
  • Backend development, REST APIs, SQL and database architecture; PHP, Python, JavaScript, C++ and C#
  • Architecture and integration of iOS, Android, Kotlin Multiplatform and Unity 3D applications
  • AI-enabled systems, controlled access to technical knowledge, workflow automation and quality assurance
  • Cloud and on-premise infrastructures; integration of web, mobile and 3D clients
  • Electronic hardware development, embedded systems, IoT, sensors and device communication
  • Real-time 3D visualization, spatial data, BIM, AR/VR and immersive applications
  • Technical project leadership, stakeholder communication and market introduction of innovative products


Technology 

Architecture

  • Software Architecture
  • System Architecture
  • Enterprise Architecture
  • DDD
  • API Design


Development

  • C++
  • C#
  • PHP
  • Python
  • JavaScript
  • REST
  • SQL
  • database design


Mobile & 3D

  • iOS
  • Android
  • Kotlin Multiplatform
  • Unity 3D
  • real-time visualization
  • AR/VR


AI & Platform

  • AI integration
  • cloud
  • on-premise
  • data-driven systems
  • BIM and maintenance platforms


Hardware & IoT

  • Embedded systems
  • sensors
  • device communication
  • electronics
  • prototyping and 3D printing

Betriebssysteme

iOS
Android

Programmiersprachen

C#
C++
Swift
JavaScript

Hardware

Device Drivers
Bluetooth and IoT Integration
Sensors and Connected Devices
3D Laser Scanning Hardware

Branchen

Branchen

  • Construction & BIM
  • Real Estate & Facility Management
  • 3D Laser Scanning
  • Industrial IoT & Connected Devices
  • Mobile & Enterprise Software

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