2017 - today: international MMORPG projectRole: Independent Game Developer & Project Lead
Customer: Self-employed in Germany
Tasks:Founded and lead an international MMORPG project serving up to 20,000 daily active players, covering the full stack from client engine to live server operations.
- Developed and maintained the game client in C++ with DirectX 9, including engine internals, rendering-related systems, a custom UI framework and gameplay features
- Designed and maintained C++ server-side systems for networking, gameplay logic, AI, persistence and MSSQL database integration
- Led a distributed team of developers, defining technical direction, reviewing contributions and coordinating feature integration across client and server
- Managed Windows Server-based production infrastructure across multiple regions, ensuring stable live-service operations for an international player base
- Owned release planning, version control, deployment workflows, tooling, debugging and ongoing maintenance across client and server
- Handled escalations from an international first-level support team, resolving production incidents and addressing reported issues
2017 - 2020: Development of internal websitesRole: Software Developer ? Working Student
Customer: Merck KGaA, Darmstadt
Tasks:Development of internal websites using C# ASP.NET Web API 2 microservices with Single-Page Applications built in ReactJS, KnockoutJS and Bootstrap.
2015 - 2016: Development of applicationsRole: Software Developer ? Working Student
Customer: hd Management Consulting GmbH, Darmstadt
Tasks:Developed applications for public transport companies using C# .NET, C++ with Boost on Linux and Java for Android with PHP backends.