Rollen:
- Prototypenentwicklung um veraltete Softwareentwicklung ins 21. Jahrhundert zu holen
- Planung und Steuerung von Migrationsphase
- Beratung zu modernen Softwareentwicklungsmethoden
- Umsetzung und Erstellung von Migrationsplänen
Plattformen und Technologien:
- Windows / Linux
- C++ verschiedenste Versionen, C#, .NET, Conan, CMake, Python, Bash, Azure DevOps, Jenkins, Gitea, Artifactory
Entwicklungsstil: - Agile Methoden, SCRUM
Rollen:
- Lead Developer, CTO
- Software Configuration Management ( CI, CD, Produktdeployment )
- Prototypentwicklung, Softwareentwicklung auf allen Ebenen
- Entwicklung eines modernen Online-aktivierten (cloud) Installers (Visual Studio Installer Style)
- Spieleentwicklung
- Qualitätssicherung aller Art ( Testing von der Unit bis zur kompletten Anwendung )
Plattformen und Technologien:
- Windows, Linux
- C#, Powershell, .net Framework, .net Core, ASP .net, WPF
Entwicklungsstil:
- Agile, SCRUM - Azure DevOps Projektools
- Microsoft + Google Collaboration Toolchains
- Projektleitung Migration von veraltetem SCONS Build System zu MS-Build mit Conan Packetierung
- Entwicklung von custom Python basierten Helper Skripten
Plattformen und Technologien:
- Windows / Linux
- C++ verschiedenste Versionen, C#, .NET, Conan, Python, Bash
Entwicklungsstil:
- Hauptsächlich Projektüberwachung und Architektur Hypnolords intern
I was part of a team that was implementing the user interface for a new ventilation device. Usability ( user feedback as well as user understanding ) and safety were the main concerns. The project was on track to be finished ahead of schedule.
I can not go into much detail because of nda restrictions but i was part of the architectural design team for the graphic display, i was tasked with creating prototypes within that architecture, also with creating concepts for adapters, interfaces, toolclasses, utility work and specific feature planning, i also taught workshops on git, scrum and jenkins. The specific focus was resource management and performance for embedded systems.
I was tasked with a weeklong git crashcourse in february, that course also included a workshop like environment to familiarize everyone with the software in addition we designed the rough architecture of their new software, in may my task was to tutor a workshop week, where we familiarized everyone with the actual workenvironment, this included a crashcourse/workshop in modern test methodology and strategy, we also defined a tactical aproach for their new software
continuous integration for new VPN mac product, also configuration management for releases, bugfixing/coding/profiling for said product, automated package creation for mac environments
System engineering, i.e. debugging new technological solutions, debugging dialogs, fixing found issues, code integration, git moderator, test engineer ( Unit-Tests, Integrated Tests, Infertace-Tests (Squish), Regression-Tests ), SCRUM responsibility, enhancing interface solutions, Quality Assurance and Management, Statistical analysis description harshly shortened to stay within NDA limits
system engineering, i.e. debugging new technological solutions, debugging dialogs, fixing found issues, work out proposals for future dialog design changes, code integration, git moderator description harshly shortened to stay within NDA limits
Maya-plugin design, custom drawing interface for automotive purposes, exporter applications. Researching the Maya SDK, designing interfaces for graphic designers, researching and designing the technology to draw custom objects (opengl) into the maya viewport, pre-integration of code
Data model design, custom structural design specialized on bone density measurement. Data model design, designing the complete underlying data structure for a software used to easure bone densitys(cancer treatment), designing the interface and dialogs for the treatment process, git administrator
Themen:
APIs / Libraries:
Programmiersprachen:
Tools:
Betriebssysteme:
Sprachen:
2002
Abitur
2003 ? 2012
Technical University Dresden
2003 ? 2009
studies in Informatik, core area Mediatechnology
2009 ? 2012
studies in Verkehringenieurwesen, core area Logistics
Themen:
APIs / Libraries:
Programmiersprachen:
Tools:
Betriebssysteme:
Rollen:
- Prototypenentwicklung um veraltete Softwareentwicklung ins 21. Jahrhundert zu holen
- Planung und Steuerung von Migrationsphase
- Beratung zu modernen Softwareentwicklungsmethoden
- Umsetzung und Erstellung von Migrationsplänen
Plattformen und Technologien:
- Windows / Linux
- C++ verschiedenste Versionen, C#, .NET, Conan, CMake, Python, Bash, Azure DevOps, Jenkins, Gitea, Artifactory
Entwicklungsstil: - Agile Methoden, SCRUM
Rollen:
- Lead Developer, CTO
- Software Configuration Management ( CI, CD, Produktdeployment )
- Prototypentwicklung, Softwareentwicklung auf allen Ebenen
- Entwicklung eines modernen Online-aktivierten (cloud) Installers (Visual Studio Installer Style)
- Spieleentwicklung
- Qualitätssicherung aller Art ( Testing von der Unit bis zur kompletten Anwendung )
Plattformen und Technologien:
- Windows, Linux
- C#, Powershell, .net Framework, .net Core, ASP .net, WPF
Entwicklungsstil:
- Agile, SCRUM - Azure DevOps Projektools
- Microsoft + Google Collaboration Toolchains
- Projektleitung Migration von veraltetem SCONS Build System zu MS-Build mit Conan Packetierung
- Entwicklung von custom Python basierten Helper Skripten
Plattformen und Technologien:
- Windows / Linux
- C++ verschiedenste Versionen, C#, .NET, Conan, Python, Bash
Entwicklungsstil:
- Hauptsächlich Projektüberwachung und Architektur Hypnolords intern
I was part of a team that was implementing the user interface for a new ventilation device. Usability ( user feedback as well as user understanding ) and safety were the main concerns. The project was on track to be finished ahead of schedule.
I can not go into much detail because of nda restrictions but i was part of the architectural design team for the graphic display, i was tasked with creating prototypes within that architecture, also with creating concepts for adapters, interfaces, toolclasses, utility work and specific feature planning, i also taught workshops on git, scrum and jenkins. The specific focus was resource management and performance for embedded systems.
I was tasked with a weeklong git crashcourse in february, that course also included a workshop like environment to familiarize everyone with the software in addition we designed the rough architecture of their new software, in may my task was to tutor a workshop week, where we familiarized everyone with the actual workenvironment, this included a crashcourse/workshop in modern test methodology and strategy, we also defined a tactical aproach for their new software
continuous integration for new VPN mac product, also configuration management for releases, bugfixing/coding/profiling for said product, automated package creation for mac environments
System engineering, i.e. debugging new technological solutions, debugging dialogs, fixing found issues, code integration, git moderator, test engineer ( Unit-Tests, Integrated Tests, Infertace-Tests (Squish), Regression-Tests ), SCRUM responsibility, enhancing interface solutions, Quality Assurance and Management, Statistical analysis description harshly shortened to stay within NDA limits
system engineering, i.e. debugging new technological solutions, debugging dialogs, fixing found issues, work out proposals for future dialog design changes, code integration, git moderator description harshly shortened to stay within NDA limits
Maya-plugin design, custom drawing interface for automotive purposes, exporter applications. Researching the Maya SDK, designing interfaces for graphic designers, researching and designing the technology to draw custom objects (opengl) into the maya viewport, pre-integration of code
Data model design, custom structural design specialized on bone density measurement. Data model design, designing the complete underlying data structure for a software used to easure bone densitys(cancer treatment), designing the interface and dialogs for the treatment process, git administrator
Themen:
APIs / Libraries:
Programmiersprachen:
Tools:
Betriebssysteme:
Sprachen:
2002
Abitur
2003 ? 2012
Technical University Dresden
2003 ? 2009
studies in Informatik, core area Mediatechnology
2009 ? 2012
studies in Verkehringenieurwesen, core area Logistics
Themen:
APIs / Libraries:
Programmiersprachen:
Tools:
Betriebssysteme: